Exotic Exhaustion
(Being the third entry in a series of posts about the exotic and the mundane in world-building.) The problem with an exotic setting is that… Read More »Exotic Exhaustion
(Being the third entry in a series of posts about the exotic and the mundane in world-building.) The problem with an exotic setting is that… Read More »Exotic Exhaustion
Speaking of exotic and mundane settings… When creating a fantastic new world (i.e., one not based on the ball of mud and angst outside my… Read More »Exotic Expectations
In last night’s Dungeons and Dragons game, I left my heart — and my seventh-level Fighter — in Xen’drik. Xen’drik, for the uninitiated, is a… Read More »The Exotic and the Mundane
Inspired by a tweet from the always-thinking Will Hindmarch, I’ve been pondering the role of names in world-building. They’ve got a lot of power. The… Read More »The Power of Names
In world-building, it’s easy to get caught up in history. After all, the world that we’re building is based on everything that’s come before, and… Read More »Digging in the Dirt
There’s no wrong way to build a world. Oh, there are lots of ways to build a world that is wrong (Why are these rivers… Read More »Feature-Focused World-Building
Update: The dates for the world-building camp have moved from mid-March to late April. I’ve been hinting about it on Facebook and Twitter for a… Read More »Moons of World-Building
As I mentioned briefly a couple months ago, I was a guest of honor at Tracon9 in Tampere, Finland about a week ago. I was… Read More »Tracon – There And Back Again
If you follow me on Twitter, you might think my days are filled with pastel ponies, ghost-punching, and baby-wrangling. And you’d technically be right, but… Read More »Looking for a Hero
It’s Friday! And you know that means! It means I’ve almost broken my streak of posting a new storyworld each week! Almost, but not quite.… Read More »Storyworld Overview: Teslanauts