Interwoven
After working up the game board for Spider Siege, I went back to the original design docs to see what I needed to do next.… Read More »Interwoven
After working up the game board for Spider Siege, I went back to the original design docs to see what I needed to do next.… Read More »Interwoven
As I threatened earlier this week, I’ve actually put together a rough draft of the Spider Siege game board. And I do mean rough draft.… Read More »Behold the Board!
Like many creatives, I suffer from a type of fear known as “perfectionism.” For months, I’ve been taking baby-steps towards publishing my own RPG materials.… Read More »Lords of Perfection
The records are unclear as to how long the people of Shunadar have lived in the land. Scholars believe it’s been hundreds of years, but… Read More »Circles, Faces, and Elder Shrines
As I stare down the barrel of GenghisCon this weekend, I’d like to share a few thoughts on what I think goes into running a… Read More »Running a Con Game Like a Pro
…And when I looked up from the grindstone, my nose bloody and raw, I realized that one my products had escaped into the wild. Anointed:… Read More »Chosen by the Gods
Well, I did it. I finished the prototype of what I’m now calling Ape City Escape, that board game I’ve been yammering on about the… Read More »Welcome to Ape City
Earlier this week, I posted my notes on a board game idea I was kicking around. The game seemed sound while it existed as nothing… Read More »Proto-Ape City
Over the past few weeks, in the course of discussing games and storyworlds, I kept coming back to the example of a hypothetical board game:… Read More »Ape City, Here I Come
When I mention “game stories” and “game writing,” chances are people’s thoughts immediately go to video games. That fair. Video games are great at telling… Read More »Games + Storyworlds: Board Game Stories