Eight-Legged Conflict
At last, we have arrived at our final entry discussing premise, storyworlds, and the unnamed land overrun with giant freaking spiders! (If you haven’t read… Read More »Eight-Legged Conflict
At last, we have arrived at our final entry discussing premise, storyworlds, and the unnamed land overrun with giant freaking spiders! (If you haven’t read… Read More »Eight-Legged Conflict
Last week, we looked at storyworlds’ premise: that is, their tones, settings, characters, and conflicts. We specifically looked at this these things through the lens… Read More »Heroes (and Villains) of the Occupation
As I mentioned earlier this week, a storyworld is defined by its premise, which is comprised of its setting, characters, conflict, and (I realize, after… Read More »A Setting for Spiders
Last week, I asked for suggestions for the name of the new fantasy world occupied by giant spiders I’m working on. I was overwhelmed by… Read More »A Tone of Spiders
Last week, I brought up how a movie script’s log line is very similar to a storyworld’s premise. They’re both short (one- or two-sentence) summaries… Read More »A View to a Storyworld
Between dealing with the prerelease for the new My Little Pony CCG expansion (Canterlot Nights, available next week at your friendly local game store) and… Read More »Of Logs, Lines, and Worlds
And… I’m back. For the past week or so, I’ve been focusing my energies with laser-like intensity on wrapping up a new trading card game… Read More »Fractal Storyworlds Part 1: The Power of The Premise