Free Darrellian Games
The bad news is that, as I predicted, I have failed to finish my One Game a Month entry for May. The good news is… Read More »Free Darrellian Games
The bad news is that, as I predicted, I have failed to finish my One Game a Month entry for May. The good news is… Read More »Free Darrellian Games
While the One Game a Month project has its own, optional theme each month, my personal theme for the project every month has been “failure.”… Read More »Pre-failing
It’s the end of the month, and that means two things: (1) The cable bill is due. You’d better pay that sucker, or you’ll be… Read More »Game of the Month: Out of Sight
It’s halfway through the month and it occurs to me that I still haven’t started my One Game a Month entry for April. (I’m not… Read More »Twine Flu
Remember when I promised to finish one game a month? Okay, I promised to try to finish a game a month? And then I failed?… Read More »Accepting Success
Late last year, I wrote about embracing failure. Specifically, I wrote about how I was trying make a small video game every month of 2013… Read More »Yay Failure!
This past weekend, while the rest of the world played catch with their kids in the yard, worked on their cancer cures, and finally got… Read More »Jammin’
I’m no artist. I can’t afford an artist. And yet I need art for my One Game a Month video game project. What to do?… Read More »Who needs art?
I know. I know. Flash sucks. And yet, when faced with the daunting challenge of producing a complete video game each month, where do I… Read More »Engines of (Game) Creation
I’ve just set myself up to fail – not just once, but twelve times. Once a month for the next year, there’s a very good… Read More »Embracing Failure