I’ve Got the (Ghost-Punching) Power!
The time has come. Yes, in today’s installment of “Designing the Ghost Punchers Roleplaying Game with Your Host Darrell,” it’s time to actually start writing… Read More »I’ve Got the (Ghost-Punching) Power!
The time has come. Yes, in today’s installment of “Designing the Ghost Punchers Roleplaying Game with Your Host Darrell,” it’s time to actually start writing… Read More »I’ve Got the (Ghost-Punching) Power!
As I mentioned when I first brought up designing a Ghost Punchers roleplaying game, I really don’t want to spend time reinventing the wheel. That’s… Read More »A Ghost-Punching Companion
Before diving back into creating the Ghost Punchers roleplaying game, I’d like to take a moment to talk about two different types of RPG game… Read More »The (Game) Mechanics of Ghost Punching
Several weeks ago on Facebook, I off-handedly mused about running a Ghost Punchers roleplaying game at an upcoming game convention. The Fine People of Facebook… Read More »Ghost Punchers: the RPG
Here’s the fourth part of a story I’ve been working on set in the Ghost Punchers world. (If you haven’t read the previous parts, you… Read More »Ghost Punchers: Grave Dealings – Part 4
Here’s the third part of a story I’ve been working on set in the Ghost Punchers world. (If you haven’t read the first parts, you… Read More »Ghost Punchers: Grave Dealings – Part 3
Here’s the second part of a story I’ve been working on set in the Ghost Punchers world. Today’s piece introduces Todd and Mayhew, the rest… Read More »Ghost Punchers: Grave Dealings – Part 2
I’m not a graphic designer, but while I’m working on a new storyworld, I like to pretend that I am. Specifically, I enjoy making several… Read More »A Logo You Can Punch
Here’s the first part of a story I’ve been working on set in the Ghost Punchers world. Not a whole lot of punching in these… Read More »Ghost Punchers: Grave Dealings
The last part of the Ghost Punchers setting I want to explore is its unique creatures — that is, the ghosts themselves. Ghosts are as… Read More »Meet the Ghosts