Game Prototyping Toolkit: A Handy Checklist
The best way I’ve found to design a good game is to design as many bad games as you can, as quickly as you can.… Read More »Game Prototyping Toolkit: A Handy Checklist
The best way I’ve found to design a good game is to design as many bad games as you can, as quickly as you can.… Read More »Game Prototyping Toolkit: A Handy Checklist