Stung by Gaming – In a Good Way!
As I obliquely mentioned on Friday, this past weekend was the debut of B-Con, a tabletop board game convention in Denver. In addition to the… Read More »Stung by Gaming – In a Good Way!
As I obliquely mentioned on Friday, this past weekend was the debut of B-Con, a tabletop board game convention in Denver. In addition to the… Read More »Stung by Gaming – In a Good Way!
As I mentioned earlier this week, I had no intention of doing anything on the blog but Ghost Punchers for Halloween this year, but my… Read More »Haunted Hotel of Horror – A Random Game for Halloween
Yes, it’s October. It’s the season of Halloween and spooky, horror-themed… well, everything. But aside from Ghost Punchers (coming soon!), I wasn’t planning on doing… Read More »Renegade Muse
I’ve been a Godzilla fan since elementary school, when the local TV station would show the cheesy monster movies in the dead zone between He-Man… Read More »When Life Gives you Nuclear Waste, Make Godzilla
Over the course of several weeks, I’m showcasing the various ghost-punching organizations you’ll find in the Ghost Punchers RPG. Previously, we’ve looked at Singular Security,… Read More »Punching Ghosts Through the Internet
An often overlooked tool in the metaphorical game design tool box is the element of surprise. After all, most people like positive surprises (“You get… Read More »Surprise!
A couple weeks ago, I shared a slice of introductory fiction from my upcoming fantasy roleplaying game sourcebook, Masters of the Endless Flame. As we… Read More »The Book of Burning
Through this month, I’m showing off the various ghost-punching organizations you’ll find in the Ghost Punchers RPG. Previously, we’ve looked at Singular Security and the… Read More »Punching in Circles
I’ve been thinking about immersion the past few days. Not just in games (which I’ve written about before) but in storyworlds in general. Specifically, I’ve… Read More »Are You Not Immersed?