Manifest Destiny… of Blood!
As I start preparing for my upcoming charity Ghost Punchers RPG session, it occurs to me that while I’ve discussed game systems that model much… Read More »Manifest Destiny… of Blood!
As I start preparing for my upcoming charity Ghost Punchers RPG session, it occurs to me that while I’ve discussed game systems that model much… Read More »Manifest Destiny… of Blood!
Just when I thought it was safe to reinstate my “no-pants Saturdays” policy, it turns out I’ve got another convention coming up: one requiring a… Read More »Another Month, Another Con
While drafting up some ideas for my upcoming Ghost Punchers RPG adventure, I’m thinking about who the characters will be, and keep coming back to… Read More »There’s Something About a Loser
Do you like feeding hungry people? Do you like playing games? Do you live in Colorado? Then I have an event for you! On Saturday,… Read More »Punching Ghosts for Charity
I had a bit of an epiphany today while pondering narrative design in various types of game. Well, “epiphany” is probably overstating it. Angels didn’t… Read More »Role Reversal
As I mentioned briefly a couple months ago, I was a guest of honor at Tracon9 in Tampere, Finland about a week ago. I was… Read More »Tracon – There And Back Again
If you follow me on Twitter, you might think my days are filled with pastel ponies, ghost-punching, and baby-wrangling. And you’d technically be right, but… Read More »Looking for a Hero
So many ghosts! So much punching! Tacticon was this weekend, and it was full of gaming goodness! Friday night I ran my first actual session… Read More »Ghosts of Conventions Past
Today I’m playing the part of the fire-fighting lumberjack, swinging from one burning tree to the next, an axe in my belt and a fire… Read More »Come for the Punching, Stay for the Swashbuckling
While I’ve never actually run my own Kickstarter project (yet), I’ve been attached to a number of them, either as a game designer or a… Read More »There’s a Storm Coming