The World of Steel Dragons – Part 3
Welcome to the third entry in a series on the storyworld of Steel Dragons! Steel Dragons, as you may recall, is a digital adventure board… Read More »The World of Steel Dragons – Part 3
Welcome to the third entry in a series on the storyworld of Steel Dragons! Steel Dragons, as you may recall, is a digital adventure board… Read More »The World of Steel Dragons – Part 3
Earlier this week, I wrote about gradients of conflict in storyworlds, and how just because two entities are on the same side of a conflict,… Read More »The Spectrum of Conflict – Part 2
It’s no secret that when it comes to world-building, I am all about the conflict. “You got to have conflict!” I cry. “A good central… Read More »The Spectrum of Conflict
At last, we have arrived at our final entry discussing premise, storyworlds, and the unnamed land overrun with giant freaking spiders! (If you haven’t read… Read More »Eight-Legged Conflict
Welcome back to the wide, wide world of Ghost Punchers! In previous entries we’ve talked about the Ghost Punchers setting and characters, which means today… Read More »A Checklist for Conflict
Storyworlds without conflict are beyond boring. They’re empty and pointless, like decaffeinated coffee or alcohol-free beer. I’ve mentioned this before, but I’d like to take… Read More »Three Parts of Conflict