Magical Choices
Last month, I wrote about choices in games, and how they should be meaningful, informed, and limited. (It’s short. Go on and read it if… Read More »Magical Choices
Last month, I wrote about choices in games, and how they should be meaningful, informed, and limited. (It’s short. Go on and read it if… Read More »Magical Choices
Games are all about choices. The famous game designer Sid Meier is often quoted (or misquoted, depending on who you ask) as saying, “Good games… Read More »Choice Thoughts on Game Design