As a game designer and writer, I’ve designed and written content for video games, board games, trading card games, TTRPGs, and more!
Below is a list of my most noteworthy projects, along with a list of my contributions to them. You can click on the projects’ images to visit their respective websites.
Samples of my interactive game writing, fiction, world-building, and other writing are available here, and additional samples are available upon request. You may also be interested in an exhaustive list of books and games I’ve worked on.
The Secret World – Savage Worlds Edition
After helping develop The Secret World for the 5e system (see below), I converted the roleplaying game to the Savage Worlds system in order to reach a new audience with this RPG of modern day horror and conspiracies. The conversion process includes rewriting the character creation system, designing new rules for wielding supernatural powers, revising all the creature stats, and more!
- Writing
- Game Design
- Quest Design
Thunderstone Quest Expansions
Working with my clients at AEG, I helped develop three expansion for their acclaimed Thunderstone Quest deck-building game: Ancient Adversaries, Twilight Souls, and The All-Consuming Hive. Each expansion adds unique new mechanics, stories, heroes, and monsters to the based game.
- Writing
- Game Design
- Quest Design
Liars’ Gate
Liars’ Gate is a mini-supplement for the Vast Grimm TTRPG detailing the mysterious Gate, the madmen who control it, and the price they must pay to wield its power.
- Writing
- Game Design
- Quest Design
Boundless Stride
Boundless Stride: Into the Denlands is a cooperative board game featuring animal heroes exploring and helping save a strangely post-apocalyptic world.
- Writing
- Game Design
- Quest Design
The Secret World RPG
The Secret World RPG is a tabletop adaptation and continuation of the beloved classic The Secret World MMO from Funcom. As in the video game, players take on the roles of agents in a world riddled with ancient conspiracies and world-threatening secrets. Acting on behalf of the Illuminati, the Templars, or the Dragon, the players’ characters help defend humanity against a rising tide of evil, while keeping the public in the dark.
- Writing
- Game Design
- World-Building
- Quest Design
Starliner 3000
In this visual novel of thrilling galactic adventure and mediocre customer service, you help new employee Mora survive her first day working aboard an interstellar starliner.
- Writing
- Game Design
- World-Building
Kinfire Chronicles
Kinfire Chronicles: Night’s Fall is a cooperative fantasy board game featuring deep, narrative-based quests, tactical combat, and an original fantasy setting.
- Game Design
- Quest Design
- Writing
Empire of Venom & Silk
In this grim, low-fantasy setting, monstrous spider-like creatures have conquered the land, and players take on the roles of heroes sworn oppose the invaders and defend what remains of civilization.
- Game Design
- Writing
- World-Building
Anomalous
In the sci-fi horror RPG Anomalous, agents of the mysterious Hearst Foundation investigate the strange, dangerous things that slip through the cracks of our reality.
- Game Design
- Writing
- World-Building
Moonscape 76
Moonscape 76 is an ultra-lite RPG that explores an alternate history in which the moon was colonized in 1959 and, by 1976, is a booming center of industry, commerce, and corruption.
- Game Design
- Writing
- World-Building
Bamboonis
The Bambooni toy line features mystical bamboo creatures who bring luck and magical assistance to those around them. I helped bring this property to life by developing its world through all-ages fiction.
- Writing
- World-Building
Shadows Over Newport
In this interactive novel for the Tales app, the player takes on the role of a teenager trying to make a new start in a small New England town full of ancient, eldritch secrets.
- Game Design
- Writing
- World-Building
- Narrative Design
Irongate
Over the course of this epic campaign for the Last Parsec sci-fi RPG, the players infiltrate a prison planet, engage with dozens of compelling personalities, investigate dangerous conspiracies, and uncover alien secrets.
- Game Design
- Writing
- World-Building
- Narrative Design
Ghost Punchers
In this roleplaying game of supernatural investigation and violence, players take on the roles of modern-day psychics who can see malevolent ghosts—and punch them into the afterlife!
- Game Design
- Writing
- World-Building
Clank! In! Space!
This deck-building board game pits the players against each other in a race to steal the most treasure from the starship of Lord Eradikus and escape before time runs out. I helped develop gameplay, flavor text, and lore.
- Game Design
- Writing
My Little Pony CCG
I led the design team through the development and production of seven sets of this popular card game based on the hit television show My Little Pony: Friendship is Magic.
- Game Design
- Project Management
Lankhmar: Savage Tales of the Thieves’ Guild
This book of RPG adventures is set in the fantasy city of Lankhmar, made famous in Fritz Leiber’s tales of Fafhrd and the Gray Mouser.
- Game Design
- Writing
- Quest Design
Elder Scrolls: Legends
I helped develop the initial gameplay and extensive, branching narrative in an early iteration of this digital trading card game.
- Game Design
- Writing
- Quest Design
The Big Bang Theory: Mystic Warlords of Ka’a
This online social game combined a base-building metagame with a simple yet strategic trading card game based on the hit Big Bang Theory television show.
- Game Design
- Writing
- World-Building
- Quest Design
Magic: the Gathering – Tactics
I designed all the single-player missions for this online strategy game, writing all the text and VO dialog and crafting a cohesive, multi-chapter narrative.
- Game Design
- Writing
- Quest Design
- Narrative Design
Legends of Norrath
An integrated part of the Everquest and Everquest II MMOs, this digital trading card game gave players another way to interact with the game world and compete with each other. I designed and wrote lore for hundreds of the game’s cards.
- Game Design
- Writing
Star Wars Galaxies TCG
This digital trading card game was based on and built into the fan-favorite Star Wars Galaxies MMO. I designed and wrote lore for hundreds of the game’s cards.
- Game Design
- Writing
Runebound
In this classic adventure board game, players take on the roles of fantasy heroes questing across the realm in a race to defeat the Dragon Lords.
- Game Design
- World-Building
- Narrative Design