Horror Worlds Part 2: Knowing is Half the Battle
Knowledge (it is commonly said) is power. And power (I have previously said) is what horror is all about. The more you know about a… Read More »Horror Worlds Part 2: Knowing is Half the Battle
Knowledge (it is commonly said) is power. And power (I have previously said) is what horror is all about. The more you know about a… Read More »Horror Worlds Part 2: Knowing is Half the Battle
As I nibbled around the crunchy edges of the Ghost Punchers RPG this week, I had a few thoughts on the nature of horror-themed storyworlds.… Read More »Horror Worlds Part 1: Feel the Power!
Inspired by a tweet from the always-thinking Will Hindmarch, I’ve been pondering the role of names in world-building. They’ve got a lot of power. The… Read More »The Power of Names
In world-building, it’s easy to get caught up in history. After all, the world that we’re building is based on everything that’s come before, and… Read More »Digging in the Dirt
There’s no wrong way to build a world. Oh, there are lots of ways to build a world that is wrong (Why are these rivers… Read More »Feature-Focused World-Building
Since I’m counting down the days to my Thanksgaming session of the Ghost Punchers RPG this week, I’ve decided to share some of the player… Read More »Another Puncher Joins the Fight
This week I’m writing up the player characters for the Ghost Punchers RPG I’ll be running at Thanksgaming on Saturday. Since the files are hot… Read More »Portraits in Punching: Monica Harper, Ghost Puncher
As I mentioned briefly a couple months ago, I was a guest of honor at Tracon9 in Tampere, Finland about a week ago. I was… Read More »Tracon – There And Back Again
If you follow me on Twitter, you might think my days are filled with pastel ponies, ghost-punching, and baby-wrangling. And you’d technically be right, but… Read More »Looking for a Hero
It’s Friday! And you know that means! It means I’ve almost broken my streak of posting a new storyworld each week! Almost, but not quite.… Read More »Storyworld Overview: Teslanauts