Words Words Words
Since I committed to doing NaNoWriMo this month, I’ve been obsessed with words. How many words have I written today? How many are in this… Read More »Words Words Words
Since I committed to doing NaNoWriMo this month, I’ve been obsessed with words. How many words have I written today? How many are in this… Read More »Words Words Words
Fine. At first I was all, “Oh, I forgot how much I love writing fiction,” and November was like, “Hey, it’s National Novel Writing Month,… Read More »Punching November Right in the Ghost
This past weekend, as promised, I ran a session of the Ghost Punchers RPG at Tacticon. It went very well. There was more investigation than… Read More »A Ghostly Post-Mortem
Tacticon is coming up next weekend, and I’m putting the finishing touches on the Ghost Punchers adventure I’ll be running on Saturday morning. I’m excited… Read More »Profiles in Punching: Ricky Nash
What time is it? It’s ghost-punching time! Specifically, it’s time to post a little more Savage Worlds mechanical “crunch” for Ghost Punchers RPG. Since Edges… Read More »More Punching More Crunching
Whenever a new book comes out for the Savage Worlds RPG, some of the first things I look for are the new Edges and Hindrances.… Read More »Punching Harder, Harder to Punch
Since I’m counting down the days to my Thanksgaming session of the Ghost Punchers RPG this week, I’ve decided to share some of the player… Read More »Another Puncher Joins the Fight
This week I’m writing up the player characters for the Ghost Punchers RPG I’ll be running at Thanksgaming on Saturday. Since the files are hot… Read More »Portraits in Punching: Monica Harper, Ghost Puncher
While I’ve written about the power that ghost punchers can have in the Ghost Punchers RPG, I haven’t actually updated that list (if you can… Read More »Come for the Punching, Stay for the Powerz
The Savage Worlds RPG bills itself as “Fast, Furious, Fun” and mostly fulfills this promise. But when you (okay, when I) start tinkering with new… Read More »Faster, Ghost Puncher! Punch! Punch!