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Renegade Muse

Yes, it’s October. It’s the season of Halloween and spooky, horror-themed… well, everything. But aside from Ghost Punchers (coming soon!), I wasn’t planning on doing… Read More »Renegade Muse

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Surprise!

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An often overlooked tool in the metaphorical game design tool box is the element of surprise. After all, most people like positive surprises (“You get… Read More »Surprise!

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This is what happens when you Google "pumpkin rampage"

The Big Payoff

As the days get shorter, the air turns colder, and natural generally transitions into “contemplate your own mortality” mode, I find myself avoiding thoughts of… Read More »The Big Payoff

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