2013 is Made of Bullet Points
Remember the obligatory 2012 retrospective blog post I wrote last year (i.e., Monday)? Well, here’s its equally obligatory evil twin (sans goatee), the 2013 forecast… Read More »2013 is Made of Bullet Points
Remember the obligatory 2012 retrospective blog post I wrote last year (i.e., Monday)? Well, here’s its equally obligatory evil twin (sans goatee), the 2013 forecast… Read More »2013 is Made of Bullet Points
Sometimes it helps to stop for a moment and look back over an arbitrary amount of time — oh, let’s say 12 months — and… Read More »2012 is RIGHT BEHIND YOU!
I’m no artist. I can’t afford an artist. And yet I need art for my One Game a Month video game project. What to do?… Read More »Who needs art?
Merry Christmas! I know you’ve been good (I have ways of knowing. Let’s leave it at that.) so I’ve got you a little something: a… Read More »Giving the Gift of Fiction
I know. I know. Flash sucks. And yet, when faced with the daunting challenge of producing a complete video game each month, where do I… Read More »Engines of (Game) Creation
Mindstrike is all about psychic powers. The two biggest powers (to no one’s surprise) are Telepathy and Telekinesis. They are, after all, the foundations of… Read More »Mind Your Powers
I’ve just set myself up to fail – not just once, but twelve times. Once a month for the next year, there’s a very good… Read More »Embracing Failure
Ah, Thanksgiving. The harbinger of food comas, patron saint of road trips, and the sharpened stake above the heart of any “write a novel /… Read More »Mindstruck
Oh sure, psychic powers might SOUND great, but when you lose control of your telekinesis during final exams, blowing out all the windows and hurling… Read More »Unleash the backlash!
At first glance, the world of Mindstrike might seem familiar: “People with amazing powers, eh? Oppressed by overbearing authorities, you say? Sounds like one of… Read More »No Mutants Allowed! Or, a Few Thoughts on Genre