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Bare-knuckled Ghost-punching

I’m pleased to announce the imminent release of Ghost Punchers: Bare Knuckle Edition, a new roleplaying game setting for Savage Worlds. Yeah, I’ve been working on it / blathering about it for ages, but now… it’s imminent.

“How imminent?” you may ask.

Well, it’s not coming out today. Probably not even this week. But definitely during what I’d broadly describe as “the Halloween season.”

“So what’s with this ‘bare knuckle’ business?” you may ask, if only to maintain our hypothetical conversation.

This edition of Ghost Punchers is full of chills and thrills, but very light on frills. And by “frills” I mean artwork. Because as much as I love illustrations in gaming books, the fact is I can’t afford to fill Ghost Punchers with the art it deserves.

Oh, I could wait another year and save up, or wait another six months and run a Kickstarter, but I won’t. I’m tired of waiting. I’d rather release something that’s playable and content-complete now than let it lie fallow while I get my artistic ducks in a row.

Will there ever be a Ghost Punchers edition that’s full of art? I hope so. But for now and the foreseeable future, the Bare Knuckles Edition will fulfill your need for supernatural investigation and violence!

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