While I’ve never actually run my own Kickstarter project (yet), I’ve been attached to a number of them, either as a game designer or a stretch goal. But I don’t know if any of them have had a full-blown trailer quite as fancy as the one for SIENNA STORM, the espionage thriller video game I’m helping design.
My role on the project is “card game guy.” The game is presented as an interactive graphic novel, with lots of dialog trees and decisions to be made. When the time for talking is over, however, the action scenes are resolved by playing a card game with your own customized deck against the computer. It’s my job to design the cards, the enemy AI, and the dynamic events that might pop up over the course of the game (such as reinforcements arriving on the scene, a bystander wandering onto the scene, or a piece of vital equipment being destroyed).
The Kickstarter campaign is live. If you’re interested in video games, or just curious what I do beyond ghost-punching and pastel ponies, check it out. If you’ve been looking for a modern-day spy thriller with hand-painted art and choices galore, this might be the game you’re looking for!