It occurred to me this week, between juggling three projects and defending my home against a particularly aggressive woodpecker (Seriously! The beast put a 3″ diameter hole clear though the siding in a single morning!), that I haven’t yet blogged here about my upcoming Karthador venture that was announced last week.
Here’s the announcement from my good friends at Reality Blurs, in which Sean says some lovely things about me and the world of Karthador. The TL;DR version is this: Karthador is a new science-fantasy world that I’m developing, and Reality Blurs will be publishing as part of their line of tabletop roleplaying books.
Karthador is a setting I’ve been working on, on and off, for five or six years now. I ran an RPG one-shot there, then designed a board game around it (never published; I should try to get that prototype back), and even wrote a short novel based in the setting. And each time I’ve visited the world, I’ve found my imagination set ablaze with all of its adventure potential. Dinosaurs! Super science! Air ships! Exclamation points! Once I found myself without a day job, it seemed the perfect opportunity to kick Karthador development into high gear and start looking for a commercial outlet. I’d been thinking of pitching it as an RPG to Reality Blurs, and when Sean called, it felt like providence.
We don’t have a timelime yet — at least, nothing we’ll commit to in public — but I’ll keep you posted here and Sean will make announcements on the Reality Blurs site as we get closer to announcing product and release dates. In other words, don’t hold your breath, but do bookmark Reality Blurs.
If you need me, I’ll be in the western wastes of Karthador — right after I go another round with this stupid woodpecker.