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	<title>Comments for DarrellHardy.com</title>
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	<link>http://darrellhardy.com</link>
	<description>Writing &#124; Game Design &#124; Assorted Bloggery</description>
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		<title>Comment on Characters vs. Archetypes: Round One! by Storyworld Tip: Feature the Creatures &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/characters-vs-archetypes-round-one/comment-page-1#comment-14129</link>
		<dc:creator>Storyworld Tip: Feature the Creatures &#187; DarrellHardy.com</dc:creator>
		<pubDate>Thu, 16 May 2013 19:18:56 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1421#comment-14129</guid>
		<description><![CDATA[[...] what else comes to mind? That&#8217;s right: giant freaking sandworms. Are they characters or character archetypes in the Dune stories? No, not really. They don&#8217;t make decisions or drive the plot. They [...]]]></description>
		<content:encoded><![CDATA[<p>[...] what else comes to mind? That&#8217;s right: giant freaking sandworms. Are they characters or character archetypes in the Dune stories? No, not really. They don&#8217;t make decisions or drive the plot. They [...]</p>
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		<title>Comment on World of Conflict by Storyworld Tip: The Power of Landmarks &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/world-of-conflict/comment-page-1#comment-14084</link>
		<dc:creator>Storyworld Tip: The Power of Landmarks &#187; DarrellHardy.com</dc:creator>
		<pubDate>Fri, 10 May 2013 16:28:05 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=956#comment-14084</guid>
		<description><![CDATA[[...] Conflict: Yes, yes, here I go on the importance of conflict yet again. Landmarks may be cool, but they don&#8217;t drive stories &#8212; conflict [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Conflict: Yes, yes, here I go on the importance of conflict yet again. Landmarks may be cool, but they don&#8217;t drive stories &#8212; conflict [...]</p>
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		<title>Comment on Giving the Gift of Fiction by Twine Flu &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/gift-of-fiction/comment-page-1#comment-13934</link>
		<dc:creator>Twine Flu &#187; DarrellHardy.com</dc:creator>
		<pubDate>Wed, 17 Apr 2013 13:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1230#comment-13934</guid>
		<description><![CDATA[[...] Twine looks pretty similar to Inklewriter, which also lets you create interactive text games (and I&#8217;ve used before). But games you create on Inkle stay on Inkle, and people have to visit that website to play them. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Twine looks pretty similar to Inklewriter, which also lets you create interactive text games (and I&#8217;ve used before). But games you create on Inkle stay on Inkle, and people have to visit that website to play them. [...]</p>
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		<title>Comment on Planting Story Seeds Part 2: Windows by Planting Story Seeds part 3: Consistency &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/planting-story-seeds-part-2-windows/comment-page-1#comment-13865</link>
		<dc:creator>Planting Story Seeds part 3: Consistency &#187; DarrellHardy.com</dc:creator>
		<pubDate>Thu, 11 Apr 2013 15:52:08 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1471#comment-13865</guid>
		<description><![CDATA[[...] I&#8217;ll be wrapping up this series of posts on creating stories for storyworlds with a few notes on consistency. (And I&#8217;ll not [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ll be wrapping up this series of posts on creating stories for storyworlds with a few notes on consistency. (And I&#8217;ll not [...]</p>
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		<title>Comment on Sixteen Years of Awesome by Inquimishooni</title>
		<link>http://darrellhardy.com/archives/sixteen-years-of-awesome/comment-page-1#comment-13851</link>
		<dc:creator>Inquimishooni</dc:creator>
		<pubDate>Wed, 10 Apr 2013 03:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1306#comment-13851</guid>
		<description><![CDATA[You should take component in a contest for among the perfect blogs on the internet. I will suggest this webpage!
 
 
&lt;a href=&quot;http://www.freerunning3.com/nike-lunarglide-3/&quot; / rel=&quot;nofollow&quot;&gt;Nike Lunarglide 3 til billig&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>You should take component in a contest for among the perfect blogs on the internet. I will suggest this webpage!</p>
<p><a href="http://www.freerunning3.com/nike-lunarglide-3/" / rel="nofollow">Nike Lunarglide 3 til billig</a></p>
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		<title>Comment on Planting Story Seeds Part 1: Platforms by Planting Story Seeds Part 2: Windows &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/planting-story-seeds-part-1-platforms/comment-page-1#comment-13839</link>
		<dc:creator>Planting Story Seeds Part 2: Windows &#187; DarrellHardy.com</dc:creator>
		<pubDate>Tue, 09 Apr 2013 13:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1459#comment-13839</guid>
		<description><![CDATA[[...] part 1 of this series, I wrote about how choosing the right combination of story and platform. Today [...]]]></description>
		<content:encoded><![CDATA[<p>[...] part 1 of this series, I wrote about how choosing the right combination of story and platform. Today [...]</p>
]]></content:encoded>
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		<title>Comment on Characters vs. Archetypes: Round One! by The World to Come &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/characters-vs-archetypes-round-one/comment-page-1#comment-13745</link>
		<dc:creator>The World to Come &#187; DarrellHardy.com</dc:creator>
		<pubDate>Tue, 02 Apr 2013 23:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1421#comment-13745</guid>
		<description><![CDATA[[...] of what I&#8217;m talking about might be in order. It&#8217;s one thing to say you should have archetypical characters and unique imagery and&#8230; all that other stuff I mentioned. But it&#8217;s another to put those [...]]]></description>
		<content:encoded><![CDATA[<p>[...] of what I&#8217;m talking about might be in order. It&#8217;s one thing to say you should have archetypical characters and unique imagery and&#8230; all that other stuff I mentioned. But it&#8217;s another to put those [...]</p>
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		<title>Comment on Embracing Failure by Accepting Success &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/embracing-failure/comment-page-1#comment-13705</link>
		<dc:creator>Accepting Success &#187; DarrellHardy.com</dc:creator>
		<pubDate>Fri, 29 Mar 2013 16:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1203#comment-13705</guid>
		<description><![CDATA[[...] when I promised to finish one game a month? Okay, I promised to try to finish a game a month? And then I failed? [...]]]></description>
		<content:encoded><![CDATA[<p>[...] when I promised to finish one game a month? Okay, I promised to try to finish a game a month? And then I failed? [...]</p>
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		<title>Comment on Five Classic World-Building Mistakes by Three Parts of Conflict &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/five-classic-world-building-mistakes/comment-page-1#comment-13675</link>
		<dc:creator>Three Parts of Conflict &#187; DarrellHardy.com</dc:creator>
		<pubDate>Tue, 26 Mar 2013 16:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1119#comment-13675</guid>
		<description><![CDATA[[...] knows I&#8217;ve pontificated on accessibility before, but I&#8217;m not going going to stop now. It&#8217;s kind of my thing. I&#8217;ve had t-shirts [...]]]></description>
		<content:encoded><![CDATA[<p>[...] knows I&#8217;ve pontificated on accessibility before, but I&#8217;m not going going to stop now. It&#8217;s kind of my thing. I&#8217;ve had t-shirts [...]</p>
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		<title>Comment on Four Key Elements of a Great Storyworld by Pictures Tell Stories &#187; DarrellHardy.com</title>
		<link>http://darrellhardy.com/archives/four-key-elements-of-a-great-storyworld/comment-page-1#comment-13552</link>
		<dc:creator>Pictures Tell Stories &#187; DarrellHardy.com</dc:creator>
		<pubDate>Tue, 19 Mar 2013 17:37:26 +0000</pubDate>
		<guid isPermaLink="false">http://darrellhardy.com/?p=1400#comment-13552</guid>
		<description><![CDATA[[...] I mentioned previously, storyworlds are partially defined by their settings. But what, you may ask, goes into making a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I mentioned previously, storyworlds are partially defined by their settings. But what, you may ask, goes into making a [...]</p>
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