It’s been a while since I’ve done any shameless self-promotion here. That’s not due to any new-found shame in self-promotion, I assure you, but rather a general lack of items to promote. (Not that I’m not working on stuff, it’s just that most of it’s still under wraps.)

One item that has emerged, wet and blinking, from beneath the wraps of secrecy, is The Silver Tablet, a new adventure I designed for Fantasy Flight’s Cthulhu-themed Mansions of Madness horror boardgame. Here’s part of what I wrote about it for FFG’s website:

One of the things I love most about Mansions of Madness is how the clues and dangers of a single story can be combined in different ways to create entirely new adventures every time you play. (Yes, there are screams from the cellar, but are those the screams of a monster’s victims–like last time–or the final syllables of a summoning ritual performed in an alien language?) When given the opportunity to write a new story for Mansions of Madness, this was the aspect of the game I grabbed onto. I enjoyed the challenge of developing multiple adventures all with the same setup, whose differences were slowly revealed–like the horrible secrets of a Lovecraft story–over the course of play.

You can read the rest of my designer notes here, where you can also order a copy for yourself and six or seven of your closest friends. (See? Still shameless in my self-promotion.)

 

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It’s been a while since I’ve hit my local comic shop. Between the long hours at work, the weekends rebuilding the house after the zombie attack, and the visits from out-of-town relatives, it’s actually been like two months. I’ve been out of the comic loop. So I was more than a little surprised to see not one, but two of my favorite old RPGs show up in comic book form.

Deadlands is a series of one-shots from Image Comics. I missed the first issue, but the second two are fun, well-illustrated, yarns of the Weird West that capture the essence of the setting without overloading the stories with exposition – something licensed comics are too often prone to do. When I saw the comics on the shelf, it sparked a distant memory.

“Oh yeah. I’d read something about this coming.”

But when I saw the Kult comic from Dark Horse, it sparked nothing but confusion and wonder.

“No. Not Kult. Not the ultra-dark, Hellraiser-esque, kabbalistic horror RPG setting from the 1990s…”

But it was. It is. And while it’s a strange place for that property to show up, it actually makes sense. Kult is, after all, owned by Paradox, the same company that owns the rights to Conan and Solomon Kane, which are published in comic form by Dark Horse. Could this be the beginning of a resurrection of that beloved* property?

(*Beloved by me and four other people – hardly a fantastic fan base.)

Probably not. But the comic’s a decent read, and if you’re one of the other four fans of the RPG, I recommend checking it out.

 

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